Instructor: RYAN BOWN

instructor

RYAN BOWN

Ryan Bown received his BFA in sculpture from Brigham Young University in 2008 and his MFA in Entertainment Arts and Engineering from the University of Utah in 2012. Prior to working in the games Industry he devoted a decade (1998-2008) to creating and showing Fine Art works at Galleries and Museums throughout the United States and abroad. Having a love for art and video games, he decided to fuse the two passions together. Over the past five years he has worked on half a dozen published games which include EIRE, Disney Infinity and Disney Infinity 2.0. At the University of Utah he teaches Master Projects Classes, Intro to Modeling, Advance Character Production, Digital Figure Sculpting, Texturing for 3D, and Environmental Art for Games.

RYAN BOWN is currently teaching:

Class Title Semester Date(s) Program

RYAN BOWN has previously taught:

  • EAE 3D Hard Surface Modeling (Age 14-17)
  • EAE Beginning 3D Modeling (Age 14-17)
  • EAE 3D Hard Surface Modeling 2 (Age 14-17)
  • EAE 3D Hard Surface Modeling 2 Week Studio (Age 14-17)
  • EAE 3D Character Modeling 2 Week Studio (Age 14-17)